Skip to content

Mobile app testing across the devices your users own

We test Android and iOS apps on real devices, OS versions and network conditions, so crashes and broken screens are caught before store reviews.

test suite run

sample

  • Functional testingpassed
  • Device and OS compatibilitypassed
  • Network and interruption testingqueued
  • Performance and batteryqueued
  • Usability reviewqueued
  • Mobile test automationqueued

Many devices, one consistent experience

Mobile apps fail in ways websites rarely do: a layout breaks on a small Android screen, a permission prompt behaves differently on a new iOS version, the app drains battery, or it crashes when the network drops in a lift. Mobile app testing checks functionality, compatibility, performance, security basics and store guidelines across the device and OS combinations your audience actually uses.

We test consumer apps, ordering and delivery apps, fintech and edtech apps, and internal enterprise apps built natively or with Flutter and React Native. Our testers combine physical devices, emulators and cloud device labs, pick a device matrix from your analytics, and automate stable flows with Appium so every build gets checked before it reaches testers or the stores.

Every area, tested at every stage

What we cover down the side, how we deliver it across the top. Scroll to run a sample: a few cells raise an issue mid-run, and the final stage closes it out.

Sample coverage matrix: offerings against delivery stages
Offering0102030405
passedpassedpassedpassedpassed
passedpassedpassedpassedpassed
passedpassedfixedpassedpassed
passedpassedpassedpassedpassed
passedpassedpassedpassedpassed
passedfixedpassedpassedpassed
passedpassedpassedfixedpassed

01 Device matrix / 02 Test planning / 03 Execution cycles / 04 Automation / 05 Release sign-off

Functional testing. Every screen, form, notification, payment and in-app purchase flow verified against requirements on both Android and iOS builds before release.

Our Mobile App Testing services

Functional, compatibility, performance and usability testing for Android and iOS apps on real devices.

  1. 01

    Functional testing

    Every screen, form, notification, payment and in-app purchase flow verified against requirements on both Android and iOS builds before release.

  2. 02

    Device and OS compatibility

    Testing across screen sizes, manufacturers and OS versions chosen from your user analytics, on real devices and cloud device labs.

  3. 03

    Network and interruption testing

    App behaviour checked on slow, unstable and offline connections, plus incoming calls, notifications, backgrounding and low-battery interruptions in the middle of a task.

  4. 04

    Performance and battery

    App launch time, memory use, frame rates and battery drain measured on mid-range and low-end devices, not only on flagships.

  5. 05

    Usability review

    Navigation, gestures, accessibility labels and readability checked from a real user's point of view, with practical improvement suggestions.

  6. 06

    Mobile test automation

    Appium suites for core journeys that run on every build in your CI pipeline across a defined set of devices.

  7. 07

    Store readiness checks

    Review against Google Play and App Store guidelines, permissions, privacy labels and metadata to reduce the risk of rejection.

Mobile App Testing with Nexzem: what you get

  • Fewer crashes in the wild

    Device and network testing catches the crashes that only appear outside the developer's own phone.

  • Better ratings

    Stable, fast apps attract fewer one-star reviews and support complaints after each release.

  • Smoother store approvals

    Pre-submission checks reduce the back-and-forth of rejected builds and delayed launches.

  • Real-world coverage

    Device choices follow your actual users, including budget Android phones common in India and other growth markets.

Where Mobile App Testing fits

scenarios / 05

  1. SC-01

    Banking app OS update readiness

    A bank tests its mobile app against beta versions of upcoming iOS and Android releases, fixing authentication and biometric issues before the new operating systems reach customers, avoiding a surge of support calls on launch day.

  2. SC-02

    Delivery app on poor networks

    A delivery app is tested on throttled and intermittent connections, revealing duplicate order submissions and missing offline states, which are fixed so riders and customers in low-coverage areas can complete orders reliably.

  3. SC-03

    Accessibility testing for a health app

    A health app is tested with VoiceOver, TalkBack, large text and high contrast settings, ensuring older users and people with visual impairments can book appointments and read results without assistance.

  4. SC-04

    Game performance on budget phones

    A mobile game studio tests frame rates, loading times, memory use and battery drain on low-end Android devices popular in its target markets, adjusting graphics settings to keep gameplay smooth for most players.

  5. SC-05

    Push notifications and deep links for ecommerce

    An ecommerce app verifies that campaign notifications arrive across device brands, open the correct product or offer screen through deep links, and track attribution properly, protecting the return on marketing campaigns.

How Mobile App Testing engagements run

Clear stages with a review at the end of each, so you always know what happens next and what it costs.

  1. gate 01

    Device matrix

    We select devices and OS versions based on your analytics, market and target audience.

  2. gate 02

    Test planning

    Test cases cover features, interruptions, permissions, offline states and store guidelines.

  3. gate 03

    Execution cycles

    Testers run functional, compatibility and performance tests on each build, logging defects with device logs and recordings.

  4. gate 04

    Automation

    Stable core flows are automated with Appium and added to your build pipeline.

  5. gate 05

    Release sign-off

    A release report summarises results per device, open issues and store readiness before submission.

dossier / mobile-app-testing

reference

Mobile App Testing, in depth

  1. §1 Building a device matrix
  2. §2 Real-world conditions to test
  3. §3 Beta testing and staged rollouts

§1

Building a device matrix

Testing on every phone in the market is impossible, so mobile testing starts with a device matrix: a list of devices, operating system versions and screen sizes that represent your actual users. Analytics from an existing app or website show which models and versions matter most in your markets.

Cover the extremes as well as the popular models. Older Android versions, small screens, low-memory devices and tablets often reveal layout and performance problems. In markets such as India, budget and mid-range Android phones make up a large share of users and deserve particular attention.

Manufacturer customizations matter on Android. Battery optimization settings, notification handling and permission dialogs differ between brands, sometimes stopping background tasks or push notifications that work perfectly on reference devices. Review the matrix regularly. New OS versions and devices arrive every year, and usage shifts over time. Cloud device farms such as BrowserStack, AWS Device Farm or Firebase Test Lab extend coverage without maintaining a large physical device library.

§2

Real-world conditions to test

Mobile apps live in messy conditions: unreliable networks, interruptions, low battery and constantly changing permissions. Many crashes and bad reviews come from scenarios that never appear on a developer's desk with fast Wi-Fi. The conditions below should be part of every test cycle for apps that people depend on.

Network variation is especially important. Testing on throttled connections and switching between Wi-Fi and mobile data reveals missing loading states, timeouts and duplicate submissions, such as a payment being sent twice after a retry. Interruptions test how well the app saves and restores state. A user filling in a long form should not lose their work because a call arrived or they briefly switched to another app to copy an OTP.

Permission flows deserve explicit tests, including users who deny permissions and later change their minds in settings, since apps that handle refusal poorly often crash or become unusable. Test the explanation screens shown before permission prompts as well, since they strongly influence whether users grant access.

  • Slow, unstable and offline network conditions.
  • Incoming calls, notifications and app switching.
  • Low battery and power-saving modes.
  • Denied or revoked permissions.
  • Device rotation, dark mode and large font settings.

§3

Beta testing and staged rollouts

Even thorough testing cannot cover every device and usage pattern. Beta programs through TestFlight and Google Play testing tracks put the app in the hands of real users before public release, revealing issues on devices and in situations the test team did not anticipate.

Staged rollouts reduce the impact of problems that slip through. Releasing to a small percentage of users first, while monitoring crash rates, performance and reviews, allows the team to pause or halt a rollout before most users are affected. Crash reporting and analytics tools such as Firebase Crashlytics or Sentry are essential during this phase. They show which devices and OS versions are affected, along with stack traces that help developers fix issues quickly.

Close the loop by feeding production findings back into the test plan. Each crash or bug discovered after release should become a test case, so the same problem cannot quietly return in a later version. Over time, this builds a regression suite shaped by real user experience.

Technologies we use for mobile app testing

Proven, well-supported tools chosen for your scale, budget and team, never for novelty.

  • Appium
  • Android
  • iOS
  • Kotlin
  • Swift
  • Flutter
  • Firebase
  • Jira

Mobile App Testing FAQs

Something else on your mind? Ask a consultant and get a reply within one business day.

Do you test on real devices or emulators?

Both. Emulators and simulators are fast for early checks. Real devices, our own and those in cloud device labs, are essential for performance, battery, camera, sensors and manufacturer-specific behaviour. We decide the mix based on your app's features.

How many devices should we test on?

Enough to cover most of your users. We build the device matrix from your analytics or target market, usually covering popular manufacturers, screen sizes and the last few OS versions, including lower-end Android devices.

What does mobile app testing cost?

It depends on the number of screens and flows, platforms, device coverage, release frequency and whether you want automation. Engagements can be per release, fixed scope or a dedicated monthly QA team. A quote follows a free consultation.

Can you test Flutter and React Native apps?

Yes. Cross-platform apps need the same device coverage as native apps because rendering and platform integrations still differ between Android and iOS. Appium and framework-specific tools cover automation.

Do you help with app store rejections?

Yes. We review rejection notes, reproduce the issue, check builds against store guidelines and verify fixes before resubmission, which shortens the cycle considerably.

Do you test app updates and data migration between versions?

Yes. We install older versions, create realistic data, then update to the new release to confirm that saved data, settings, login sessions and offline content survive the upgrade. Upgrade problems are a common source of one-star reviews, so this testing is part of every release cycle.

Can you test push notifications and deep links?

Yes. We verify that notifications arrive in foreground, background and closed states across device brands, display correctly and open the right screen through deep links or universal links. We also check behavior when users are logged out or the linked content no longer exists.

Do you test accessibility in mobile apps?

Yes. We test with screen readers such as VoiceOver and TalkBack, dynamic text sizes, color contrast, touch target sizes and keyboard or switch access. Findings reference WCAG guidelines and platform accessibility recommendations, with clear guidance for developers on how to fix each issue.

Since our first project

Happy clients
250+
Projects delivered
150+
Industries served
15+
Pricing and engagement models
  • Mutual NDA first

    Signed before any detailed discussion of your idea.

  • You own the code

    100% of the source code and IP is yours on delivery.

  • Reply in one business day

    From a solutions consultant, Mon to Sat, 09:30 to 18:30 IST.

  • Estimate in 48 hours

    A fixed quote or team estimate, broken down by milestone.

We work with clients across the USA, UK, Australia, UAE, New Zealand and India.

Where we work

Tell us what you're building.

A solutions consultant replies within one business day with next steps, a rough estimate and a suggested team.